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Kobold2D™

The All-In-One, Ready-To-Go development solution for cocos2d-iphone developers. Open source, ARC enabled, for iOS & Mac OS.

Welcome to Kobold2D!

Kobold2D is a stroke of genius and reduces the barrier to entry greatly.

Jack Lindsay

Kobold2D literally fixed every little thing that annoyed me about Cocos2D.

Stephen Delafield

With Kobold2D everything works out of the box - I am having A LOT OF FUN!

Everson Siqueira

Level Up - Get KoboldTouch!

 

 

KoboldTouch is the commercial successor of Kobold2D. Featuring Objective-C Physics, an MVC architecture and greatly improved tilemap rendering its focus is on adding gameplay features and making your work easier.

 

Kobold2D

Kobold2D is an extended and improved version of the popular Cocos2D for iPhone game engine. Everything you know about Cocos2D can still be applied, and Kobold2D is easier to get started with, more convenient to use, more powerful and flexible than Cocos2D with all the documentation available online and offline. Use Kobold2D to develop iPhone, iPod touch, iPad and Mac OS X games for both Apple App Stores.

Kobold2D is free and open source with additional premium content to support its development. It was established by Steffen Itterheim, author of the book Learn Cocos2D Game Development with iOS 5.

Most frequently answered questions
  • Should I try Cocos2D first before switching to Kobold2D?
  • Is Kobold2D updated when cocos2d-iphone is?
  • How can I migrate an existing Cocos2D project to Kobold2D?



Level Up!

The Learn Cocos2D Book

 

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.