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Kobold2D™ Documentation

The All-In-One, Ready-To-Go development solution for cocos2d-iphone developers. Open source, ARC enabled, for iOS & Mac OS.

Switch to: Japanese Documentation

Level Up!

The Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.

Get help in Xcode!
Kobold2D installs the API References into Xcode's help system. In Xcode, choose Help -> Xcode Help, then switch to the Editor -> Explore Documentation panel.

Kobold2D 2.0 API References

Looking for Earlier Version API References?

Go to the API References archive.

These API References are not exclusive to Kobold2D. Even if you're not a Kobold2D user, you can refer to the information in the API References for the libraries you use. The API References are usually for the most up to date version of the library.
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