The config.lua resource file is used to control the startup configuration of your project. You can also use it to store arbitrary game data, for example to make it available to non-programming team members.
The KKStartupSettings in the config.lua file included in each Kobold2D project are described in detail in the Kobold2D API Reference: KKStartupSettings class reference
|Note that the KKStartupSettings properties begin with a lowercase character which must be written as uppercase in the config.lua file:
KKStartupConfig Reference for Kobold2D 2.0
KKStartupConfig Reference for Kobold2D 1.x
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