Kobold2D v2.1.0 Release Notes
The Most Important Changes & Additions
- compatible with Xcode 4.6 (fixed FIX_CATEGORY_BUG issue and others)
- improved App delegate to properly support iOS 6 autorotation
Minor Improvements & Bug Fixes
- enabled armv7s architecture (iPhone 5, iPod touch 5, iPad 3/4) in all targets
Libraries updated
- updated: cocos2d-iphone 2.1 rc0a
- updated: cocos2d-iphone-extensions 0.21 (latest from github)
- updated: Chipmunk 6.1.2
- updated: Chipmunk Spacemanager 0.2.01
- fixed: SneakyInput compiles with 2.1
- fixed: Chipmunk Spacemanager compiles with 2.1 (setOpacity & setColor without function)
- removed: AdMob SDK
Known Issues
- Chipmunk SpaceManager is not fully compatible with cocos2d 2.1 (color and opacity changes may not be applied to sprites etc handled by SpaceManager)
All Release Notes
- Kobold2D v2.x.x Release Notes
- Kobold2D v2.1.0 Release Notes
- Kobold2D v2.0.4 Release Notes
- Kobold2D v2.0.3 Release Notes
- Kobold2D v2.0.2 Release Notes
- Kobold2D v2.0.1 Release Notes
- Kobold2D v2.0.0 Release Notes
- Kobold2D v1.x.x Release Notes
- Kobold2D v1.1.3 Release Notes
- Kobold2D v1.1.2 Release Notes
- Kobold2D v1.1.1 Release Notes
- Kobold2D v1.1.0 Release Notes
- Kobold2D v1.0.5 Release Notes
- Kobold2D v1.0.4 Release Notes
- Kobold2D v1.0.2 Release Notes
- Kobold2D v1.0.1 Release Notes
- Kobold2D v1.0.0 Release Notes
- Kobold2D v0.9.6 Release Notes
- Kobold2D v0.9.5 Release Notes
- Kobold2D v0.9.4 Release Notes
- Kobold2D v0.9.3 Release Notes
- Kobold2D v0.9.2 Release Notes
- Kobold2D v0.9.1 Release Notes



