The Most Important Changes & Additions
- fix KKInput missing events (specifically "this frame" variants) if scheduling selectors with schedule:@selector(bla:) instead of scheduleUpdate.
Minor Improvements & Bug Fixes
Libraries updated
- Chipmunk 6.1.1
- Chipmunk SpaceManager 0.1.3
Known Issues
- Chipmunk SpaceManager is not fully compatible with cocos2d 2.0 (sprites won't rotate)
- Validate Settings in Xcode will mention that schemes ought to use LLDB instead of GDB. All project Run settings already set to use GBD and allowing the validation to make the changes automatically will not change the setting. To fix, edit scheme and change to LLDB manually.



