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Kobold2D™ Documentation

The All-In-One, Ready-To-Go development solution for cocos2d-iphone developers. Open source, ARC enabled, for iOS & Mac OS.

Switch to: Japanese Documentation

Level Up!

The Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.

This Kobold2D version is not available yet!
This page describes changes to Kobold2D which have been implemented, but the Kobold2D version it refers to has not been released yet.
The Most Important Changes & Additions
Minor Improvements & Bug Fixes
Libraries updated
Known Issues
  • Chipmunk SpaceManager is not fully compatible with cocos2d 2.0 (sprites won't rotate)
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