Kobold2D in a Nutshell
Kobold2D uses the popular cocos2d-iphone game engine, adds frequently used code, integrates the popular libraries and wants you to be more productive and enjoy learning and developing iOS & Mac OS X games. Kobold2D provides extensive documentation and lots of example code to learn from and start with.

Compare Cocos2D with Kobold2D
Cocos2D |
Kobold2D |
Installer | |
| ARC Ready To Use | |||
| Example Games | |||
| Xcode Help Integration | |||
| Online API Reference | |||
| Offline API Reference | |||
| Lua Integration | |||
| Platforms | iOS, Mac | iOS, Mac | |
| iOS Example Projects | 3 | 15 | |
| Mac OS Example Projects | 1 | 12 | |
Enabling ARC in cocos2d-iphone requires manual Xcode project changes.
Kobold2D API References are complete with all libraries' references separated by platform.
Kobold2D has iOS & Mac targets in most Template Projects by default.
| Kobold2D includes Cocos2D, all features of cocos2d-iphone are available. Kobold2D is free & open source and distributed under the MIT License. |
Kobold2D Gets You Started!
Kobold2D includes a large number of Template Projects to learn from and as basis for your own projects.
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View the entire list of available template projects...
Kobold2D Packs a Punch!
Kobold2D includes many popular libraries. They're setup and ready to use — no need for you to fumble with Xcode build settings!
All of the following libraries are ready to use, no fumbling with Xcode required. Just include the header file and start coding. Libraries which you aren't using won't increase your app's size!
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Kobold2D Brings a Bag of Tools!
We hate manual labor. We despise repetitive, error-prone, time-consuming tasks. That's what your computer should do for you — Kobold2D includes several tools to make your life easier!
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Project Starter Tool |
Project Upgrade Tool |
Kobold2D Cares!
DocumentationKobold2D User's Guide |
Support |
Development |






