Kobold2D uses the popular cocos2d-iphone game engine, adds frequently used code, integrates the popular libraries and wants you to be more productive and enjoy learning and developing iOS & Mac OS X games. Kobold2D provides extensive documentation and lots of example code to learn from and start with.
Kobold2D includes a large number of Template Projects to learn from and as basis for your own projects.
Kobold2D includes many popular libraries. They're setup and ready to use — no need for you to fumble with Xcode build settings!
All of the following libraries are ready to use, no fumbling with Xcode required. Just include the header file and start coding. Libraries which you aren't using won't increase your app's size!
We hate manual labor. We despise repetitive, error-prone, time-consuming tasks. That's what your computer should do for you — Kobold2D includes several tools to make your life easier!
Project Starter Tool
Project Upgrade Tool