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The All-In-One, Ready-To-Go development solution for cocos2d-iphone developers. Open source, ARC enabled, for iOS & Mac OS.


Kobold2D has not been authorized, sponsored, or otherwise approved by Apple, Zynga, Ricardo Quesada or the respective copyright holder of any included third-party library unless otherwise indicated.


The use and distribution of third party libraries included in Kobold2D is in conformance to each library's end user license or has been authorized.

  • Kobold2D has been authorized by Vimov to distribute the iSimulate SDK library.
Trademark Notice

iPhone, iPad, iPod touch, iOS, Mac, Mac OS, iTunes, App Store, Xcode are registered trademarks of Apple Inc.

Cocos2D is a registered trademark of Ricardo Quesada.

Kobold2D is an unregistered trademark of Steffen Itterheim.


Kobold2D and © 2010-2011 Steffen Itterheim and contributors. All rights reserved worldwide unless otherwise indicated.

Level Up!

The Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.

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