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Kobold2D™ Documentation

The All-In-One, Ready-To-Go development solution for cocos2d-iphone developers. Open source, ARC enabled, for iOS & Mac OS.

Switch to: Japanese Documentation

Level Up!

The Learn Cocos2D Book

Line-Drawing Game Starterkit

Excellent template code for creating your own Line-Drawing game, similar to popular titles such as Flight Control, Harbor Master, and Pirate Bay.

The iPhone RPG Engine

Rapidly create your own RPG or action-adventure game with this complete starter kit. Includes an ebook, game source code and a royalty-free art package.

You can move the ~/Kobold2D folder after installation to wherever you want.

There's only one thing to consider: for the Kobold2D Project Upgrader tool to work every versioned Kobold2D folder (eg. /Kobold2D-1.0) should be in the same folder, so that the folder structure looks something like this:

Otherwise the Kobold2D Project Upgrader tool won't be able to find upgradeable Kobold2D Projects.

The Kobold2D installer doesn't allow you to install Kobold2D to a different folder. It will always install Kobold2D to ~/Kobold2D. This is done so that users without a system administrator account can install Kobold2D.
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